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Ubuntu下使用as搭建最新ffmpeg3.2.2

发布时间:2016-12-30 10:17:31来源:linux网站作者:黎光军日月
编译ffmpeg踩了不少坑,写下来记录一下,以后用。使用到的环境和工具如下:
1].Android Studio 2.2.2
2].Ubuntu 16.04环境下
3].ffmpeg3.2.2
 
1,下载ffmpeg3.2.2
直接去http://ffmpeg.org/下载,然后解压后进入ffmpeg根目录,修改configure文件,将:
SLIBNAME_WITH_MAJOR='$(SLIBNAME).$(LIBMAJOR)'
LIB_INSTALL_EXTRA_CMD='$$(RANLIB)"$(LIBDIR)/$(LIBNAME)"'
SLIB_INSTALL_NAME='$(SLIBNAME_WITH_VERSION)'
SLIB_INSTALL_LINKS='$(SLIBNAME_WITH_MAJOR)$(SLIBNAME)'
改成:
SLIBNAME_WITH_MAJOR='$(SLIBPREF)$(FULLNAME)-$(LIBMAJOR)$(SLIBSUF)'  
LIB_INSTALL_EXTRA_CMD='$$(RANLIB)"$(LIBDIR)/$(LIBNAME)"'  
SLIB_INSTALL_NAME='$(SLIBNAME_WITH_MAJOR)'  
SLIB_INSTALL_LINKS='$(SLIBNAME)'
然后编写一个build.sh脚本,网上很多,我这里一个抄的:
#!/bin/bash
NDK=/home/huimingli/Downloads/android-sdk-linux/ndk-bundle   
SYSROOT=$NDK/platforms/android-24/arch-arm  
TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64
function build_one  
{  
./configure \  
--prefix=$PREFIX \  
--enable-shared \  
--disable-static \  
--disable-doc \  
--disable-ffmpeg \  
--disable-ffplay \  
--disable-ffprobe \  
--disable-ffserver \  
--disable-avdevice \  
--disable-doc \  
--disable-symver \  
--cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \  
--target-os=linux \  
--arch=arm \  
--enable-cross-compile \  
--sysroot=$SYSROOT \  
--extra-cflags="-Os -fpic $ADDI_CFLAGS" \  
--extra-ldflags="$ADDI_LDFLAGS" \  
$ADDITIONAL_CONFIGURE_FLAG  
make clean  
make  
make install  
}  
CPU=arm  
PREFIX=/home/huimingli/Desktop/f   
ADDI_CFLAGS="-marm"  
build_one
前面的一些内容根据自己的机器修改一下即可:然后ctrl+alt+t,弹出terminal,输入sudo ./build.sh,跑起来,一会后在脚本中的PREFIX,你输入的目录中出现include,和lib文件夹。等会用。
 
2,新建工程
1],在as下file->new->new project,输入工程名FFmpegTest,不要勾选include C++support,然后一路next,最后finish即可。
2],在gradle.properties中添加Android.useDeprecatedNdk= true,否则会因为没有ndk支持导致报错。local.properties中配置sdk.dir,ndk.dir
3],在main目录下新建jni文件
4],在app下的build.gradle中的android中添加代码如下:
sourceSets {
main {
jni.srcDirs = [] //防止as重build c/C++文件,非常重要
jniLibs.srcDir 'src/main/libs' //找到so文件
}
}
android中的defaultconfig中添加:
ndk {  
moduleName "helloworld"  
ldLibs "log", "z", "m"  
abiFilters "armeabi","armeabi-v7a"  
}
然后新工程建立完毕。然后将前面生成的include中的所有文件,以及lib中所有的so文件复制粘贴到jni目录。然后在jni目录下创建两个文件,Android.mk,和Application.mk.
Android.mk代码如下:
LOCAL_PATH := $(call my-dir)
# FFmpeg library  
include $(CLEAR_VARS)  
LOCAL_MODULE := avcodec  
LOCAL_SRC_FILES := libavcodec.so  
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)  
LOCAL_MODULE := avfilter  
LOCAL_SRC_FILES := libavfilter.so  
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)  
LOCAL_MODULE := avformat  
LOCAL_SRC_FILES := libavformat.so  
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)  
LOCAL_MODULE := avutil  
LOCAL_SRC_FILES := libavutil.so  
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)  
LOCAL_MODULE := swresample  
LOCAL_SRC_FILES := libswresample.so  
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)  
LOCAL_MODULE := swscale  
LOCAL_SRC_FILES := libswscale.so  
include $(PREBUILT_SHARED_LIBRARY)
# Program  
include $(CLEAR_VARS)  
LOCAL_MODULE := helloworld  
LOCAL_SRC_FILES := helloworld.c  
LOCAL_C_INCLUDES += $(LOCAL_PATH)/include  
LOCAL_LDLIBS := -llog -lz  
LOCAL_SHARED_LIBRARIES := avcodec avdevice avfilter avformat avutil postproc swresample swscale  
include $(BUILD_SHARED_LIBRARY)
Application.mk代码如下:
#APP_ABI := all  
#APP_ABI := armeabi armeabi-v7a x86
APP_ABI :=armeabi-v7a
然后开始修改MainActivity了,编写布局文件。代码如下:
<?xml version="1.0" encoding="utf-8"?>  
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"  
xmlns:tools="http://schemas.android.com/tools"  
android:id="@+id/activity_main"  
android:layout_width="match_parent"  
android:layout_height="match_parent"  
android:paddingBottom="@dimen/activity_vertical_margin"  
android:paddingLeft="@dimen/activity_horizontal_margin"  
android:paddingRight="@dimen/activity_horizontal_margin"  
android:paddingTop="@dimen/activity_vertical_margin"  
tools:context="com.android.camera.myapplication.MainActivity">  
<ScrollView  
android:layout_width="match_parent"  
android:layout_height="match_parent">  
<TextView  
android:id="@+id/txt"  
android:scrollbarStyle="insideInset"  
android:layout_width="match_parent"  
android:layout_height="match_parent"  
android:text="Hello World!" />  
</ScrollView> 
</RelativeLayout>
MainActivity代码如下:
public class MainActivity extends Activity {
static {  
System.loadLibrary("helloworld");  
System.loadLibrary("avcodec");  
System.loadLibrary("avfilter");  
System.loadLibrary("avformat");  
System.loadLibrary("avutil");  
System.loadLibrary("swresample");  
System.loadLibrary("swscale");  
}
public  native String avcodecinfo();
@Override  
protected void onCreate(Bundle savedInstanceState) {  
super.onCreate(savedInstanceState);  
setContentView(R.layout.activity_main);  
((TextView)findViewById(R.id.txt)).setText(avcodecinfo());  
}  
}
然后就build->make project,构建工程,生成class,接着要生成头文件了,在工程目录下打开terminal,输入javah -classpath  /home/huimingli/Downloads/android-sdk-linux/platforms/android-24/android.jar:./app/build/intermediates/classes/debug com.xxx.xxx.MainActivity,这里有个坑,linux环境下中间是:而不是;
把生成的头文件放到jni目录下,再创建helloworld.c文件,代码如下:
#include <stdio.h>  
#include <jni.h>  
#include "com_android_camera_ffmpegtest_MainActivity"  
#include "libavcodec/avcodec.h"  
#include "libavformat/avformat.h"  
#include "libavfilter/avfilter.h"  
#include "libavutil/avutil.h"
//Log  
#ifdef ANDROID  
#include <jni.h>  
#include <android/log.h>  
#define LOGE(format, ...)  __android_log_print(ANDROID_LOG_ERROR, "(>_<)", format, ##__VA_ARGS__)  
#else  
#define LOGE(format, ...)  printf("(>_<) " format "\n", ##__VA_ARGS__)  
#endif
JNIEXPORT jstring JNICALL Java_com_android_camera_ffmpegtest_MainActivity_avcodecinfo  
(JNIEnv *env, jobject obj){  
char info[10000] = { 0 };
sprintf(info, "%s\n", avcodec_configuration() , avcodec_license());  
return (*env)->NewStringUTF(env, info);  
}
打开terminal,跳转到app/src/main目录下,执行ndk-build,不报错就成功了,会发现多出两个文件夹libs和obj。然后就完成了,run一个。
Ubuntu下使用as搭建最新ffmpeg3.2.2
显示上面的内容说明成功搭建成功了,欢迎进入ffmpeg的世界!另外每次修改完代码都要ndk-build一下很麻烦,可以在app下的build.gradle中添加任务:
task ndkBuild(type: Exec) {  
commandLine 'ndk-build', '-C', file('src/main/jni').absolutePath  
}
tasks.withType(JavaCompile) {  
compileTask -> compileTask.dependsOn ndkBuild  
}
它就会run之前自己跑一个ndk-build了,修改完代码直接run一个。
 
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