Linux下IPC机制有很多种,Socket算得上比较广泛的一种,在不使用像D-Bus之类的重量级消息总线之前采用socket作为两个进程之间的通话算得上比较不错的选择,因此它的用途比较广泛.这里稍微做下总结吧.
1、常规用法
//初始化MyLink进程
int initMylinkMsgServer()
{
#ifdef LINUX_EVN
pthread_mutex_init(&my_link_fd_mutex, NULL);
static pthread_t tServer;
if(pthread_create(&tServer, NULL, mylinkMsgServer,NULL) != 0)
{
pError("\n initMylinkMsgServer error!\n");
return -1;
}
#endif
return 0;
}
//MirrorLink线程
void *mylinkMsgServer(void * arg)
{
#ifdef LINUX_EVN
socklen_t clt_addr_len;
int ret;
int len;
struct sockaddr_un clt_addr;
struct sockaddr_un srv_addr;
int server_sockfd;
//pthread_t rid;
int *cfd;
server_sockfd = socket(PF_UNIX, SOCK_STREAM, 0);<span style="white-space:pre"> </span>//创建本地SOCKET
if(server_sockfd < 0){
pError("cannot create communication socket!\n");
return ;
}
//set server addr_param
srv_addr.sun_family = AF_UNIX;
strncpy(srv_addr.sun_path, MY_SOCKET_PATH, sizeof(srv_addr.sun_path) - 1);
unlink(MY_SOCKET_PATH);
//bind sockfd & addr
ret = bind(server_sockfd, (struct sockaddr*)&srv_addr, sizeof(srv_addr)); //绑定SOCKET
if(ret == -1){
pError("cannot bind server socket!\n");
close(server_sockfd);
unlink(MY_SOCKET_PATH);
return ;
}
//listen sockfd
ret = listen(server_sockfd, 1);<span style="white-space:pre"> </span>//监听SOCKET事件
pError("\nServer listen !\n");
if(ret == -1){
pError("cannot listen the client connect reques !\n");
//perror("cannot listen the client connect request\n");
close(server_sockfd);
unlink(MY_SOCKET_PATH);
return ;
}
len = sizeof(clt_addr);
static int old_cli_fd = -1;
while(1)
{
pthread_t rid;
new_cli_fd = accept( server_sockfd, ( struct sockaddr * )&( clt_addr ), &len );//接受连接请求
if(new_cli_fd < 0){
new_cli_fd = -1;
pError("fail to accpet!\n");
continue;
}
pError("new connect [%d]\n",new_cli_fd);
if(old_cli_fd != -1)
{
old_cli_fd = -1;
}
int ret = pthread_create(&rid, NULL, &RecvFormClient, (void *)(&new_cli_fd));//需要针对这个连接创建一接收线程
if(ret != 0)
{
debug("[%d][%s]\n",ret,strerror(ret));
debug("Client pthread_create error.\n");
}
if(pthread_detach(rid))
{
debug("Client pthread_detach error.\n");
}
old_cli_fd = new_cli_fd;
}
close(server_sockfd);
unlink(MY_SOCKET_PATH);
pthread_exit((void *)1);
#endif
return;
}
这里:
#define MY_SOCKET_PATH "/var/tmp/mylink.txt"
接收消息时采用单独线程:
//接收消息
void *RecvFormClient(void *arg)
{
#ifdef LINUX_EVN
MsgInfo_t msg;
int s_fd = *(int *)arg;
int num;
//read and printf sent client info
while(s_fd > 0){
memset(&msg, 0, sizeof(MsgInfo_t));
num = recv(s_fd, &msg, sizeof(MsgInfo_t), 0);
if(-1 == num)
{
pError("fail to receivel!\n");
close(s_fd);
//*s_fd = -1;
break;
}
else if(0 == num)
{
pError("the connect has been closed!\n");
close(s_fd);
//*s_fd = -1;
break;
}
else
{
printf("Server recv Event: [%d] dataLen:[%d]!\n",msg.MsgType,num);
int msgType=msg.MsgType;
switch(msgType)
{
case WM_START:
//...
break;
case xxx:
//...
break;
default:
//...
break;
}
}
}
pthread_exit((void *)1);
#endif
return;
}
而发送消息时,则可以直接发送:
//发送消息给MyLink进程
ssize_t sendMsgToClient(MsgInfo_t *msg)
{
#ifdef LINUX_EVN
ssize_t ret = 0;
pthread_mutex_lock(&my_link_fd_mutex);
if(-1 != new_cli_fd)
{
ret = send(new_cli_fd, msg, sizeof(MsgInfo_t), 0);
}
else
{
pError("No MyLink\n");
}
pthread_mutex_unlock(&my_link_fd_mutex);
return ret;
#endif
}
此方法在Linux下的使用得比较普遍.
2、抽象命名法:
上述方法很好,但是存在一个前提,收发双方都必须对做为文件路径的标志必须具有读写权限,但是在Android的中间件下采用上述方法有可能行不通,因此Android比较严格的权限控制很容易造成无法通信,虽然可以通信一些其它方式来解决,但还是不如直接像第一种方式通信来得痛快.下面介绍的这种抽象命名法就是解决这种问题.
服务端示例:
hmi_server.h:
#ifndef __HMI_SERVER_H__
#define __HMI_SERVER_H__
#define DEBUG_MODE
#define SERVER_NAME "@server_socket"
#define EPOLL_SIZE 1024
#define BUF_SIZE 1024
#define EPOLL_RUN_TIMEOUT -1
// Macros - exit in any error (eval < 0) case
#define CHK(eval) if(eval < 0){perror("eval"); exit(-1);}
// Macros - same as above, but save the result(res) of expression(eval)
#define CHK2(res, eval) if((res = eval) < 0){perror("eval"); exit(-1);}
#endif
hmi_server.c:
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <sys/un.h>
#include <unistd.h>
#include <stdlib.h>
#include <stddef.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/epoll.h>
#include <fcntl.h>
#include <errno.h>
#include <time.h>
#include "hmi_server.h"
//int makeAddr(const char* name, struct sockaddr_un* pAddr, socklen_t* pSockLen)
//{
//int nameLen = strlen(name);
//if (nameLen >= (int) sizeof(pAddr->sun_path) -1) /* too long? */
//return -1;
//pAddr->sun_path[0] = '\0'; /* abstract namespace */
//strcpy(pAddr->sun_path+1, name);
//pAddr->sun_family = AF_UNIX;
//*pSockLen = 1 + nameLen + offsetof(struct sockaddr_un, sun_path);
//return 0;
//}
static int setnonblocking(int sockfd)
{
CHK(fcntl(sockfd, F_SETFL, fcntl(sockfd, F_GETFD, 0)|O_NONBLOCK));
return 0;
}
// *** Handle incoming message from clients
static int handle_message(int client,struct epoll_event *ev)
{
char buf[BUF_SIZE], message[BUF_SIZE];
int len;
bzero(buf, BUF_SIZE);
bzero(message, BUF_SIZE);
if(ev->events&EPOLLERR || ev->events&EPOLLHUP)
{
printf("Client with fd: %d closed! \n", client);
CHK(close(client));
return 0;
}
#ifdef DEBUG_MODE
printf("Try to read from fd(%d)\n", client);
#endif
CHK2(len,recv(client, buf, BUF_SIZE, 0));
// zero size of len mean the client closed connection
if(len == 0)
{
CHK(close(client));
#ifdef DEBUG_MODE
printf("Client with fd: %d closed! \n", client);
#endif
}
else
{
buf[len] ='\0';
printf("message:%s\n", buf);
}
return 0;
}
int main()
{
int listener, client_sockfd;
socklen_t server_len, client_len;
struct sockaddr_un server_addr;
struct sockaddr_un client_addr;
static struct epoll_event ev, events[EPOLL_SIZE];
ev.events = EPOLLIN | EPOLLET|EPOLLERR|EPOLLHUP;
char message[BUF_SIZE];
int epfd;
clock_t tStart;
int client, res, epoll_events_count;
//delete the old server socket
//unlink("server_socket");
//create socket
CHK2(listener, socket(AF_UNIX, SOCK_STREAM, 0));
setnonblocking(listener);
server_addr.sun_family = AF_UNIX;
strcpy(server_addr.sun_path, SERVER_NAME);
server_addr.sun_path[0]=0;
server_len = strlen(SERVER_NAME) + offsetof(struct sockaddr_un, sun_path);
//makeAddr("server_socket", &server_addr, &server_len);
CHK(bind(listener, (struct sockaddr *)&server_addr, server_len));
CHK(listen(listener, 5));
CHK2(epfd,epoll_create(EPOLL_SIZE));
ev.data.fd = listener;
CHK(epoll_ctl(epfd, EPOLL_CTL_ADD, listener, &ev));
while(1)
{
int i;
CHK2(epoll_events_count,epoll_wait(epfd, events, EPOLL_SIZE, EPOLL_RUN_TIMEOUT));
tStart = clock();
for(i = 0; i < epoll_events_count ; i++)
{
if(events[i].data.fd == listener)
{
CHK2(client,accept(listener, (struct sockaddr *) &client_addr, &client_len));
setnonblocking(client);
ev.data.fd = client;
CHK(epoll_ctl(epfd, EPOLL_CTL_ADD, client, &ev));
//clients_list.push_back(client);
bzero(message, BUF_SIZE);
res = sprintf(message, "my test", client);
CHK2(res, send(client, message, BUF_SIZE, 0));
}
else
{
CHK2(res,handle_message(events[i].data.fd,&events[i]));
}
}
printf("Statistics: %d events handled at: %.2f second(s)\n", epoll_events_count, (double)(clock() - tStart)/CLOCKS_PER_SEC);
}
printf("hmi_server stop\n");
close(listener);
close(epfd);
return 0;
}
客户端示例代码:
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <sys/un.h>
#include <unistd.h>
#include <stdlib.h>
#include <stddef.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/epoll.h>
#include <fcntl.h>
#include <errno.h>
#include <time.h>
#include <pthread.h>
#define SERVER_NAME "@server_socket"//@为占位符
#define EPOLL_SIZE 1024
#define BUF_SIZE 1024
#define EPOLL_RUN_TIMEOUT -1
#define CLIENT_RECORD_MAX 5
#define CHK(eval) if(eval < 0){perror("eval"); exit(-1);}
#define CHK2(res, eval) if((res = eval) < 0){perror("eval"); exit(-1);}
static int setnonblocking(int sockfd)
{
CHK(fcntl(sockfd, F_SETFL, fcntl(sockfd, F_GETFD, 0)|O_NONBLOCK));
return 0;
}
static int listener =-1;
static void *send_thread(void *param)
{
char send_buf[1024];
while(1)
{
printf("[client] input content to send:");
scanf("%s",send_buf);
strncat(send_buf,"\r\n",sizeof(send_buf));
if(!strcmp(send_buf,"exit\r\n"))
{
exit(1);
}
if(listener >1)
{
write(listener, send_buf, strlen(send_buf));
}
else
{
printf("[client] server already close!\r\n");
}
}
}
int main()
{
socklen_t len;
struct sockaddr_un address;
int result;
int epoll_events_count;
int epfd;
static struct epoll_event ev, events[EPOLL_SIZE];
ev.events = EPOLLIN | EPOLLET|EPOLLERR|EPOLLHUP;
CHK2(listener, socket(AF_UNIX, SOCK_STREAM, 0));
setnonblocking(listener);//设置为非阻塞线程
address.sun_family = AF_UNIX;
strcpy(address.sun_path, SERVER_NAME);
address.sun_path[0]=0;
len = strlen(SERVER_NAME) + offsetof(struct sockaddr_un, sun_path);
CHK(connect(listener, (struct sockaddr*)&address, len));
CHK2(epfd,epoll_create(EPOLL_SIZE));<span style="white-space:pre"> </span>//创建一epoll来监听socket事件
ev.data.fd = listener;
CHK(epoll_ctl(epfd, EPOLL_CTL_ADD, listener, &ev));
{
pthread_t mid;
int ret;
ret = pthread_create(&mid,NULL,send_thread,NULL);
if(ret != 0){
printf("[client] can't creat hmi_int %s\n",strerror(ret));
exit(1);
}
}
char recv_buf[1024];
int nread =0;
int i,res;
while(1)
{
CHK2(epoll_events_count,epoll_wait(epfd, events, EPOLL_SIZE, EPOLL_RUN_TIMEOUT));
for(i = 0; i < epoll_events_count ; i++)
{
if(events[i].data.fd == listener)
{
// if(ev.events&EPOLLHUP)
// {
// printf("[client] server closed1!: %d \n", listener);
// CHK(close(listener));
// listener =-1;
// return 0;
// }
nread =recv(listener, recv_buf, sizeof(recv_buf), 0);
if(nread <= 0)
{
printf("[client] server closed2!: %d,nread=%d\n", listener,nread);
CHK(close(listener));
listener =-1;
return 0;
}
else
{
recv_buf[nread] ='\0';
printf("[client] recv message:%s\n", recv_buf);
}
}
}
}
exit(0);
}
3、MiniGUI的注册socket事件
这里之所以提出MiniGUI,那是因为在MiniGUI下可以将socket通信事件注册为窗口事件,利用窗口的消息队列来处理.
//导航socket初始化
int NaviSocketInit(HWND hWnd)
{
//监听导航socket
printf("NaviSocketInit...\n");
if (!listen_socket_navi(hWnd))
{
printf ("listen navi socket error!\n");
return -1;
}
}
//监听导航socket
BOOL listen_socket_navi (HWND hwnd)
{
#ifdef _SOCKET
//创建一个监听socket,这里serv_listen是minigui API接口
if((listen_fd_navi = serv_listen (LISTEN_SOCKET_NAVI))<0)
{
printf("serv_listen err!\n");
return FALSE;
}
printf("serv_listen OK\n");
printf ("listen_fd_navi is %d\n",listen_fd_navi);
//向miniGUI注册监听socket,RegisterListenFD是minigui接口
if(!RegisterListenFD (listen_fd_navi,POLLIN,hwnd, NULL))
{
printf("RegisterListenFD failed\r\n");
return FALSE;
}
printf("RegisterListenFD OK!\r\n");
#endif
return TRUE;
}
使用RegisterListenFD函数向MiniGUI系统注册监听Socket事件后, 每当产生 socket事件时,都会产生一个类型为MSG_FDEVENT事件:
case MSG_FDEVENT:
NaviFdEventFunc(hWnd, message, wParam,lParam);
return 0;
//接收socket数据处理例程
int NaviFdEventFunc(HWND hWnd, int message, WPARAM wParam, LPARAM lParam)
{
//printf("receive navi socket event!flag_navi:%d,LOWORD(wParam):%d\r\n",flag_navi,LOWORD (wParam));
#ifdef _SOCKET
if(LOWORD(wParam) ==listen_fd_navi) /* 来自监听套接字 */
{
pid_t pid;
uid_t uid;
s_conn_fd_navi = serv_accept (listen_fd_navi, &pid, &uid);
if (s_conn_fd_navi >= 0)
{
RegisterListenFD (s_conn_fd_navi, POLLIN, hWnd, NULL);
printf("navi new socket connect!:%d\n",s_conn_fd_navi);
}
}
else/* 来自已连接套接字 */
{
int ret =0;
fd_recv = LOWORD(wParam);
memset(socket_str_c,0,sizeof(socket_str_c));
//printf("try to read socket data,fd_recv:%d\r\n",fd_recv);
/* 处理来自客户的数据 */
ret =sock_read_t (fd_recv,socket_str_c,sizeof(socket_str_c),0);
//printf("sock_read_t ret=%d\n",ret);
if(ret>0)
{
test_char_c[ret]='\0';
printf ("navi socket receive:%s,fd=%d\n",socket_str_c,fd_recv);
if (!strcmp (socket_str_c,"Navi_To_HMI\r\n")) //返回主界面
{
//...
}
else if(!strcmp (socket_str_c,"Start_Success\r\n"))//启动成功
{
//...
}
//else if(...)
else
{
//...
}
}
}
#endif
return 0;
}
三种socket本地通信方法,仅供参考.
使用SSH命令在Linux与Mac OS X搭建socket代理上网:http://www.linuxdiyf.com/linux/16945.html
socket在windows和Linux下的区别:http://www.linuxdiyf.com/linux/15016.html
Linux下数据传输(Socket)服务的测试工具及技巧:http://www.linuxdiyf.com/linux/4202.html
readn writen实现Linux下Socket缓冲区读写:http://www.linuxdiyf.com/linux/6024.html
RedHat5安装Socket5代理服务器:http://www.linuxdiyf.com/linux/10463.html